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Marc Jacquier wrote:
> Hi!
> an image I am working on with Moray>Pov
>
> It's an existing lighthouse in Brittany
> Photos here http://www.phareland.com/Mathieu.htm
>
> I tried to make swell with an isosurface with combined bozo and f_ridged_mf
> functions
> I worked on backlit scattering in waves.
> Foam is after Jaime's method but I'm not satisfied (not by the method but by
> my use of it for close-up):
> I wanted a sort of crackle pattern combined with turbulence to simulate
> upwelling whirls close to rocks but I can't figure out how to implement it
> in SDL
>
> Comments,advices, critics are welcome a usual
Ban for posting photos.
Okay, maybe not. But that water looks really good, and the lighting
works too.
-Xplo
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